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Gideros export project
Gideros export project







  1. Gideros export project code#
  2. Gideros export project series#

Gaston County ELA resource binder Georgia DOE and Henry County Schools Content Map Correlations Subject: Language Arts Second Grade GADOE QCC Objective # Henry County Content Map # 2.LA.Oral Comm.1 2-LA -12 2.LA. Complete curriculum for Sampson County K-5th Grade SCS Elementary Curriculum (K-5). It’s been fun to answer the questions and look back at some of the work I’ve done.Your students will love learning about Latin America, Canada, Europe, and Australia with these engaging, no prep reading activity packets! This is perfect for adding literacy to your social studies curriculum because it's academically-aligned for ELA and for social studies. Thanks for including me in this creators’ spotlight. How can the community follow your progress (Twitter, blog, website etc)? After having to make adjustments in two places for a couple of days, I shipped the new game mode.

gideros export project gideros export project

Gideros export project code#

So, I took all the game world code, copied it, tacked the extra code for the new game mode on top and added a “choose game mode” screen to the main menu. I wanted to quickly add another game mode to increase retention. At this point the game was pretty much a prototype and that showed in the code. A few hundred downloads a day turned into hundreds of thousands overnight. After two weeks of modest downloads, Apple decided to feature it in the most prominent position of the app store. Well, my first self published game on mobile was called No Brakes. Tell us about your ugliest hack to get a job done! It’s a small game, but it’s using almost all of Defold’s features! Technically I’m really happy with the procedural level generation, the screen transitions and the slimey paint particles. Defold has made collaboration easy, with the artists actually downloading Defold and running the game themselves. I’m really proud of having been able to take their vision to a final product relatively quickly, despite all of us working remotely. Juump! is designed by Winkel, a startup with an amazing amount of in-house talent. Which part of your current project are you most proud of? And a quite unique physics based game which is super-secret at this stage. And Mario World on the original GameBoy, that was a classic.Ī hyper casual game called Juump!, which was launched globally a few weeks ago.

Gideros export project series#

But I’m also a huge fan of the Zelda series and have sunk many hours into No Man’s Sky, too. What is your favourite game of all times?Ĭivilization, obvs. To be able to add additional functionality with just a GitHub URL is genius. Having used Flash for years, I feel right at home with the way I can visually lay out content.

gideros export project

That, and the ever-helpful forum, helped me get up to speed quickly. I’m not a fan of tutorials, so I very much appreciated the exhaustive API reference. It was a Facebook Instant game which needed to load quickly, and at that time Gideros’ export size was a bit too big. In 2019 I made my first game, Monkey Kick, in Defold. At the time monetisation was too limited for it to be an option, but I kept an eye on the development. I had self published a few games in 2015 using Gideros, another Lua engine, when I first heard about Defold.

gideros export project

It became a surprise success and allowed me to start making games professionally. After a couple of years of web design I stumbled on the world of viral web games - In 2003 I made Monkey Lander, a game where you pilot Monkey in a spaceship. I moved from Sweden to London about 20 years ago. What is your background (age, country, occupation or anything else you like to share)? Niclas Åberg, sometimes Totebo if I’m feeling mysterious. In this second edition of the Creator Spotlight we invited Niclas (aka Totebo), the creator of Juump!, Rainbow Pop, Monkey Kick and several others, to tell us a little bit about himself and his current project. It is an excellent opportunity for the community to come together, to recognise achievements and to share some of the great work done by Defold users. In the Creator Spotlight posts we invite Defold users to present themselves and share a bit of their background, their work and things that inspire them.









Gideros export project